Yearly Archives : 2013

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Palladium Absolution

27
Nov,2013

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Palladium Absolution is a game developed over 6 Months with a team of 7 game developers. My role of the team was the Graphics Programmer. My responsibilities were taking care of the technical side of the graphics part such as…

CUBIX

16
Nov,2013

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CUBIX A game programmed in Java with the help of Lwjgl (http://lwjgl.org/). Aim: To obtain 5 wins by jumping on the opponents block Min Players: 2 Description: The game is a 2D platformer in which the players take on the…

JAVA and Shaders

16
Nov,2013

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A demonstration of the projects that have been programmed using Java through the help of Lwjgl (http://lwjgl.org/ ) to access OpenGL. OpenGL allows enormous flexibility for a programmer like myself to create visual effects as it allowed access to play around…

Tetris

15
Nov,2013

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  Tetris is a classic game. A game that has been played by everyone, once in their life. Spending countless hours trying to clear as many lines before being unable to control the speed of the dropping tetra blocks. The game…

Pixel!

11
Sep,2013

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Pixel Art is one of my favorite form of digital art. Being able to represent an object through working at the simplest level, Pixel level. These Pixel Art are characters that were used for a Unity 2D game. Programs Used:…

Photomanipulation

11
Sep,2013

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Creating new creative illustrations from manipulating images from other sources. Having a strong understanding of image editing techniques. Programs Used: Adobe Software Photoshop

Concept Arts

10
Sep,2013

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Here are some Concept arts for some of the games I’ve worked on in the past. These concept arts have been handed down to 3D modelers to begin modelling for games. Programs Used: Adobe Software Photoshop Adobe Software Illustrator